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Posted on Friday, September 5th, 2008 22:35:57 GMT by: agentorange
Posted under: post apocalyptic review script
Let's get one thing out of the way before we get down to it shall we? I have a confession to make; I haven't read "World War Z" the novel. I know, I know zombie fan blasphemy right? And normally I would agree with you but you see, after finishing what is no doubt the most complex and epic zombie script ever written, I consider this blight against my name to, in fact, be a blessing in disguise. Because I'll tell ya; if a 127 page screenplay could be this dense, I can only imagine how large in scope the novel is, and I would hate to be the guy in charge of naming all the minor changes and variations that must have inevitably been made to make this story somewhat filmable. Seriously folks, I can now see why this film has been sitting on Plan B's shelf for a year and has yet to be fully launched into production. It would require an international cast of thousands and more money thrown at it than any horror movie in history. However, if done right, it could also be the first zombie flick to come out a winner at the Academy Awards. No joke. This is the one we've been waiting for. The film that's gonna change the world's perceptions of what horror can be. But enough of my raving. Move on to find out more about what's in store for us if this gets made. And PS, like with our script review of The Road, we've including a couple of excerpts from the screenplay so proceed with caution as spoilers thar be.
I've spoken with some readers who've complained about Max Brooks' "World War Z"; that it wasn't what they expected or that it was just "OK" and, in a way, I can sort of understand where their feelings are coming from. For one thing, it's nothing like Brooks' hilarious "Zombie Survival Guide," the famous textbook on how to survive a zombie apocalypse that's become like a badge of honor to us zombie nuts. "World War Z" is a piece of fiction that gives life to the "survival guide's" oft mentioned "Zombie Wars" and, as such, follows more of a classic narrative structure. Which would be fine if it were perhaps a classic horror narrative structure - but it's not.
See, in the screenplay anyway, Word War Z takes place after the war is already over and the world is starting to get civilization back on track. It's a Children of Men kind of world but worse because most countries are subsisting on food rations with no electricity or basic economic infrastructure. Worldwide, city streets are virtually empty except for the abandoned cars and fallen airplanes that litter the streets. However, world governments and organizations like the UN are still around.
The gist of the plot if that the citizens of the world need answers. How could this catastrophic event have happened, what went wrong and, most importantly, who's to blame? To find these answers, The UN hires Gerry to travel the world and track the event to its origins. From America he travels to China, Germany, the Middle East and elsewhere, interviewing doctors, government agents, and corporate spies, who all seem to point the finger squarely at the other guy. The script is punctuated by flashbacks which tell the story from each interviewee's perspective.
So really, World War Z is actually a story about sticky international politics and first world greed. It feels much more like JFK or Lions for Lambs than Dawn of the Dead. Except it's smart that way, because it downplays your expectations until every once and a while you're sucked into a flashback that kicks you square in the ribs with the most epic zombie mayhem you could ever imagine. Just read the flashback excerpt below. The scale is staggering. It is a visualization of a recollection from the War told by a German ship's captain named Helf, who since the War has been incarcerated.
EXT. PORT OF ALONG -- NIGHT
Dozens of boats and ships of every size and configuration choke the seaport. Some have been partially beached to pick up passengers, while others have sent out sideboats.
The shoreline, which lay on this side of the high rise or hill, is thick with nearly ten thousand refugees, yelling, crying, out holding aloft passports and money, bargaining for a place, a seat, a chance, a hope.
Chaos and confusion, pushing and shoving, fights breaking out between the desperate and the determined. People wade into the sea, trying to climb onto boats already loaded to capacity only to be beaten back by men with oars, clubs and guns. There is panic, and the stench of madness.
CREW at the shore boats wave flashlights and shout out their different terms as other crew members struggle and pick through the people trying to get aboard:
CREW 1: Give me your money, everything you have, then I'll take you!
CREW 2: Woman only! Here! Women only!
CREW 3: What have you got? I'll take food! Food and money!
Crew member 4, Indian himself, shines a light in the faces of an Indian woman, then shoves her back.
CREW 4: Too dark... light skinned only. No untouchables, no lower castes! Here, you, over here!
In the melee we finally FIND Helf's ship located offshore, as a handful of refugees climbs aboard from a sideboat.
SHIP'S SECOND: That's the last of them.
HELF: You checked them for wounds, then turn around and get more.
SHIP'S SECOND: They're clean
HELF: Then we go.
The ship's second hurries off as Helf goes to the wheel and kicks the ship's engine into high gear. The boat cuts through the night when suddenly, in the distance---
--- we hear the sound of GUNSHOTS. He looks off to the shore. It takes him a moment, then a SOUND that no one could ever forget: ten thousand terrified people SCREAMING all at once.
HELF: ... merciful god...
ON THE SHORE
Hundreds, then thousands of zombies crest the hill, swarming down onto the stranded refugees. What was chaos before turns to blind, mass panic. Armed men fire, but the undead tide keeps coming.
People dive into the sea, swamp sideboats, struggle and fight to get into the water.
A big boat cabled to a smaller one that has been beached to allow passengers begins pulling as more and more people jump onto the boat. It swerves, tilts, and BREAKS, spilling people into the sea.
--- as the zombies plunge in as well, others tear apart those on the shore. the sea foams with people swimming toward the boats, which are themselves trying to escape, only to be caught in the maze of other boats crowding the port.
Helf is torn by what he sees, the horror, the desperate screams of men and women thrown overboard amid the waves and the death prowling below, snatching up at them and pulling them down.
The script itself is a very engrossing read and is extremely easy to visualize due to the amazing talent of writer J. Michael Straczynski (Babylon 5, Ninja Assassin). When you go to script writing school, one of the first things they tell you is to leave out all the extraneous description of camera work, style, or lighting, because that's up to the director or the cinematographer to decide and not you. Straczynski though, is smart enough to know that his screenplay needs to be represent how the complete film could look so its full of all kinds of descriptions of styles (handheld camera, news footage, elapsed time sequences, etc) that allow you to visualize pretty much exactly how it's gonna look.
The only problem I had with the script was how heavy-handed some of the dialog got at times. Sometimes it's just a little too obvious that characters are vessels for the writers to spew their ideology. I pretty much agree with everything the screenplay is against, but speech after speech of the same sentiment starts to make the thing read more like a Michael Moore documentary after about 80 pages, and I worry it could kick viewers out of the film if it isn't toned down. The scene below is just one of many such speeches.
INT. CANON DRIVE HOME -- DAY
We're in Breck's home office. lots of expensive pens, watches, clocks, and other high-end rich-guy toys.
BRECK: Fear is the most valuable commodity in the universe Gerry. Turn on the TV, and what do you see when the commercials roll around?
GERRY: People selling products...?
BRECK: People selling fear of you having to live without their products. Fear of aging, fear of loneliness, fear of poverty, fear of failure, ... fear of incontinence, spotting, smelling, falling...the fear that you're not as good looking as you want, fear that you can't get it up anymore and fear of what happens when you do and you catch something. Fear is the most basic emotion we have. Back when we still lived in trees, fear is what kept our ancestors alive. Fear is primal. Fear sells... fear sells.
As you can see, World War Z is like a George Romero wet dream. In fact, The zombie metaphor is used to cover so many topics that it makes Dawn of the Dead look like a one-act. Pretty much every face-to-face Gerry has with someone ends in a big speech about either the inherant corruption of governments, the greed and recklessness of pharmaceutical companies, or the failure of the world's social systems. In that sense the film is primed to be one of the most political and eye opening horror movies ever.
But enough about all that; let's talk about the most important aspect... zombies! From what I can tell, the zombies in World War Z are not only of the fast variety, but they're tough and extremely scary. There are scenes where zombies punch out car windows and drag people out into the streets to feed on them. They're turned by a virus but, unlike 28 Days Later, the virus kills them and then they are somehow revived in a primal state. They feel no pain, or fear and are only killable through the ever important head shot. Hmmmm, what else...They can breath underwater, and are often used in terrorist attacks (I'm not kidding).
And did I mention the movie is huge? There are massive set pieces that are of the same scale as ones you'd find in an Roland Emmerich disaster movie but instead of tital waves imagine waves of zombies engulfing the streets of NY.
EXT. FREEWAY - NEW YORK -- DAY
The freeway is a virtual parking lot. Cars extend into the distance as far as the eye can see. Horns honk to no purpose. Some people have gotten out of their cars to sit on hoods or stand around and talk as, inside one of those cars in the far right lane--
--we find Gerry with his wife Karin and their daughters: two-year old CONSTANCE and eight-year-old RACHEL. The car is loaded up with supplies. Canstance is crying and Rachel is scared, partly by what she sees, and party because Gerry is agitated, nervous...scared
KAREN: I knew we should've gone another way.
GERRY: This has to open up sooner or later.
RACHEL: Mom?
KARIN: It's all right honey, everything's okay. We're just going on a road trip. Constance, sweetie, there's nothing to be afraid of. You're safe in here. Mommy and daddy are right here.
GERRY: It's like a fucking parking lot.
He leans on the horn. It does nothing but amp up Constance's crying.
GERRY: Come on, what the hell's the problem?
Then, gradually, we become aware that more and more cars are honking, not annoyed, urgently...and now, the sound of the people screaming. Karin looks around, doesn't see anything.
KARIN: Do you hear--
Gerry looks in the side view mirror and sees --
-- FAR BEHIND THEM to where hundreds of zombies pour onto the highway, swarming the cars, SMASHING windows and DIVING in to attack drivers and passengers. People are desperate to get out, but cars are jammed bumper to bumper.
Some run for it but most of the cars are too close together for them to open the doors, trapping them inside. Car after car is attacked, some as they fight to escape, horns blaring for help, people screaming, a veritable buffet as the zombies move down the line of cars towards---
--Gerry's car, and now others have seen what's coming up behind them.
KARIN: Oh my god --
If we're lucky, World War Z will find a directer that's willing to go full speed ahead with the thoughtful, adult nature of the movie but still be able to maintain the horror. It would be a real shame if the budget got cut and World WAR Z was turned into some cheapo zombie shock show, because this is really a sober and adult movie that will get a lot of people talking if its done right. Bring on 2010!
Once again, big shout out to our secret pal for sending us the script. You rock!
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